Wednesday 2 March 2011

TIC TAC TOE

#include<stdio.h>
#include<conio.h>

void Board();
void PlayerX();
void PlayerO();
void Player_win();
void check();
int win=0,wrong_X=0,wrong_O=0,chk=0;

char name_X[30];
char name_O[30];
int pos_for_X[3][3];
int pos_for_O[3][3];
int pos_marked[3][3];

void main()
{
int i,ch,j;
char ans;
/* clrscr();
printf("\n\t\t\t\tTIC TAC TOE");
printf("\n\t\t\t\t");
for(i=1;i<=11;i++)
{
delay(10000);
printf("*");
}*/
do
{
clrscr();
printf("\n\t\t\t\tTIC TAC TOE");
printf("\n\t\t\t\t");
for(i=1;i<=11;i++)
{
delay(10000);
printf("*");
}
printf("\n1.Start The Game");
printf("\n2.Quit The Game");
printf("\nEnter your choice(1-2) : ");
scanf("%d",&ch);
switch(ch)
{
case 1:
chk=0;
win=0;
for(i=1;i<=3;i++)
{
for(j=1;j<=3;j++)
{
pos_for_X[i][j]=0;
pos_for_O[i][j]=0;
pos_marked[i][j]=0;
}
}
printf("\n\n");
clrscr();
printf("\nEnter the name of the player playing for \'X\': ");
fflush(stdin);
gets(name_X);
printf("\nEnter the name of the player playing for \'O\': ");
fflush(stdin);
gets(name_O);
Board();
for(;;)
{
if(win==1)
break;
check();
if(chk==9)
{
printf("\n\t\t\tMATCH DRAWS!!");
printf("\nPress any key....");
break;
}
else
chk=0;
printf("\nTURN FOR %s:",name_X);
PlayerX();
do
{
if(wrong_X!=1)
break;
wrong_X=0;
printf("\nTURN FOR %s:",name_X);
PlayerX();
}while(wrong_X==1);
check();
if(chk==9)
{
printf("\n\t\t\tMATCH DRAWS");
printf("\nPress any key....");
break;
}
else
chk=0;
printf("\nTURN FOR %s:",name_O);
PlayerO();
do
{
if(wrong_O!=1)
break;
wrong_O=0;
printf("\nTURN FOR %s:",name_O);
PlayerO();
}while(wrong_O==1);

}
Board();
if(win!=1)
{
printf("\n\t\t\tMATCH DRAWS!!");
printf("\nPress any key.......");
}
getch();
break;
case 2:
printf("\n\n\n\t\t\tThank You For Playing The Game.");
printf("\n\t\t\t###############################");
getch();
exit(1);
break;
}
printf("\nWant To Play(Y/N) ? ");
fflush(stdin);
scanf("%c",&ans);
}while(ans=='y' || ans=='Y');
}


void Board()
{
int i,j;
clrscr();
printf("\n\t\t\t\tTIC TAC TOE BOARD");
printf("\n\t\t\t\t*****************");
printf("\n\n\n");
printf("\n\t\t\t    1\t      2\t        3");
for(i=1;i<=3;i++)
{
printf("\n \t\t\t _____________________________");
printf("\n \t\t\tº\t  º\t   º\t     º");
printf("\n\t\t%d\t",i);
for(j=1;j<=3;j++)
{

if(pos_for_X[i][j]==1)
{
printf("    X");
printf("     ");
}
else if(pos_for_O[i][j]==1)
{
printf("    O");
printf("     ");
}
else
{
printf("          ");
continue;
}
}
printf("\n\t\t\tº\t  º\t   º\t     º");
}
printf("\n\t\t\t------------------------------");
Player_win();
}


void PlayerX()
{
int row,col;
if(win==1)
return;
printf("\nEnter the row no. : ");
fflush(stdin);
scanf("%d",&row);
printf("Enter the column no. : ");
fflush(stdin);
scanf("%d",&col);
if(pos_marked[row][col]==1 || row<1 || row>3 || col<1 || col>3)
{
printf("\nWRONG POSITION!! Press any key.....");
wrong_X=1;
getch();
Board();
}
else
{
pos_for_X[row][col]=1;
pos_marked[row][col]=1;
Board();
}
}
void PlayerO()
{
int row,col;
if(win==1)
return;
printf("\nEnter the row no. : ");
scanf("%d",&row);
printf("Enter the column no. : ");
scanf("%d",&col);
if(pos_marked[row][col]==1 || row<1 || row>3 || col<1 || col>3)
{
printf("\nWRONG POSITION!! Press any key....");
wrong_O=1;
getch();
Board();
}
else
{
pos_for_O[row][col]=1;
pos_marked[row][col]=1;
Board();
}
}
void Player_win()
{
int i;
for(i=1;i<=3;i++)
{
if(pos_for_X[i][1]==1 && pos_for_X[i][2]==1 && pos_for_X[i][3]==1)
{
win=1;
printf("\n\nRESULT: %s wins!!",name_X);
printf("\nPress any key............");
return;
}
}
for(i=1;i<=3;i++)
{
if(pos_for_X[1][i]==1 && pos_for_X[2][i]==1 && pos_for_X[3][i]==1)
{
win=1;
printf("\n\nRESULT: %s wins!!",name_X);
printf("\nPress any key............");
return;
}
}
if(pos_for_X[1][1]==1 && pos_for_X[2][2]==1 && pos_for_X[3][3]==1)
{
win=1;
printf("\n\nRESULTL: %s wins!!",name_X);
printf("\nPress any key......");
return;
}
else if(pos_for_X[1][3]==1 && pos_for_X[2][2]==1 &&
pos_for_X[3][1]==1)
{
         win=1;
printf("\n\nRESULT: %s wins!!",name_X);
                printf("\nPress any key.....");
return;
}

        for(i=1;i<=3;i++)
{
if(pos_for_O[i][1]==1 && pos_for_O[i][2]==1 && pos_for_O[i][3]==1)
{
win=1;
printf("\n\nRESULT: %s wins!!",name_O);
                        printf("\nPress any key.....");
return;
}
}
for(i=1;i<=3;i++)
{
if(pos_for_O[1][i]==1 && pos_for_O[2][i]==1 && pos_for_O[3][i]==1)
{
win=1;
printf("\n\nRESULT: %s wins!!",name_O);
                        printf("\nPress any key.....");
return;
}
}
if(pos_for_O[1][1]==1 && pos_for_O[2][2]==1 && pos_for_O[3][3]==1)
{
win=1;
printf("\n\nRESULT: %s wins!!",name_O);
printf("\nPress any key.....");
return;
}
else if(pos_for_O[1][3]==1 && pos_for_O[2][2]==1 &&
pos_for_O[3][1]==1)
{
         win=1;
printf("\n\nRESULT: %s wins!!",name_O);
                printf("\nPress any key.....");
return;
}
}
void check()
{
int i,j;
for(i=1;i<=3;i++)
{
for(j=1;j<=3;j++)
{
if(pos_marked[i][j]==1)
chk++;
else
continue;
}
}
}